It'll still be more difficult then base game, but its more manageable. I’m wondering if this will permanently change the game or if I can change back to vanilla whenever. It'll cut down on some of the difficulty and its highly configurable. Some mods on nexus say they should be put in the darkest dungeon folder instead of the mods folder to overwrite files. If you are planning on playing the game with CB, get the CB for dummies mod and turn it on. Past the ending point, it really doesn't matter because you can always stockpile gold with unlimited time, but trying to do the achievements, breed rare monsters (for gold income), and juggle the increased costs of pretty much everything, in a fifty day time limit, is not very fun and honestly stresses me the fuck out. In CB, money is extremely difficult to hold on to until late game, mostly due to high maintenance costs. This one is kind of a cheat, but its good if you like reading the journals without having them take up inventory space. In the original, money wasn't an issue past the first ten days or so. Im not sure if this still works for the current version of the game, but it is a UI mod. If the difficulty of MBM, with the 100% golden ending is a 5 / 10, CB is more like 15/10. I decided to try the complex breeding mod because I read it was more difficult. So I've beaten the un-modded game multiple times on Master with all girl achievements + 50000 gold (Golden ending), even in the older versions before the DLC and the tentacle eggs. Head-up for Complex Breeding Mod on Master difficulty (Golden Ending):
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